VUE xStream 2016 R3 Download Cracked Version

VUE xStream 2016 R3 Download Cracked Version

VUE xStream offers professional CG artists a complete toolset for creating, rendering and exporting exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage.
Access all the power of the world's leading 3D Digital Nature solution directly from within your favorite application. Create and edit beautifully detailed natural environments using your application's standard manipulators.
Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or Softimage, with full interaction between VUE and native elements, including 2-way mutual shadow casting, reflection, refraction and GI.

FEATURES:
Automatic decay of EcoSystem density near foreign objects.
Optional size reduction and color decay at low EcoSystem densities.
EcoPainter technology: paint instances directly onto objects.
Add, remove and resize EcoSystem instances interactively.
Select individual instances or groups of instances and move/rotate/resize them interactively.
Paint size, color or density of EcoSystems using a pressure sensitive tablet.
Convert EcoSystem instances to real objects for editing, move them back to the EcoSystem later.
Paint EcoSystems as individual material layers or on a global basis.
Paint EcoSystems using standard EcoSystem population rules.
Adjust the population rules of the Global EcoSystem: Optional.
Layered EcoSystems to control individual EcoSystem populations.
Control "affinity" between EcoSystem layers.
View EcoSystem instances directly inside the host application viewports: Billboards, bounding boxes or full geometry.
Refresh dynamic EcoSystem population previews anytime with Preview button.
Paint EcoSystems from all sides, in any view.
Dynamic EcoSystem population technology for potentially unlimited populations.
Dynamic EcoSystem density adjustments for improved control of density on slopes.
Easily control the intensity of the coloring applied to EcoSystem populations.
Control the intensity of the EcoSystem coloring through the function graph.
Complete particle system custom tailored for Digital Nature.
EcoParticles can be added to any material (like a regular EcoSystem).
Speed, direction, collision properties and duration of life of the particles can be easily configured.
EcoParticles can be influenced by external influences (wind, gravity etc.
Effector objects can be added to influence EcoParticles locally or globally (e.g. to create effects such as tornadoes, jittering, attraction etc.
Rich collection of function nodes to control EcoParticle behaviors.
Control physical properties of particles, such as mass, velocity, gravity, collision, wind influence, elasticity, attachment forces and more.
Make particles fall, collide, bounce and interact with external forces.
Automatic collision maps allow the creation of material and particle effects that depend on collision history.
Sub-particles can be emitted over the lifespan of each particle, upon collision or upon death of the particle.
Animation specific EcoParticle parameters such as size variation, growth, opacity variation, velocity, flow and more.
EcoParticle emitter presets.
EcoParticles can be set to collide with Static EcoSystem instances.
AND MUCH MORE!

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